Over the course of two years, I oversaw the comprehensive visual development of the mobile game Earthcore: Shattered Elements as Art Director. My responsibilities included establishing the graphic concept, defining the overall look and feel, and designing the complete UX/UI to deliver a seamless player experience.
The project involved close collaboration with the game design and development teams to ensure flawless execution, as well as leading a team of graphic designers to maintain a consistent creative vision.
Additionally, I contributed to marketing efforts by designing assets such as the game website and promotional materials to support the game’s release. This large-scale project required precise attention to detail, coordination, and creativity across all aspects of the game’s design and promotion.
Logo
Main Menu Concept and Design
Showcasing the core interface of the game, this design balances functionality and aesthetics, ensuring an engaging and intuitive user experience from the first interaction.
Gameplay: Complex Interface for Main Action Board Design
The heart of the gameplay, featuring a detailed and intuitive action board interface that enhances player engagement while managing complex interactions seamlessly.
Game UI and Layout Design
Developed interfaces for key game sections, including Multiplayer, In-Game Shop, and Player Settings. This large-scale project prioritized clear layouts, functionality, and a cohesive user experience.
First User Flow Interface Design
Created an intuitive onboarding experience for new players, focusing on clear navigation, engaging visuals, and seamless progression to introduce game mechanics effectively.
UX/UI Design Examples
Designed key interface elements, including Game Options, Card Filters, and Player Head-to-Head Statistics screens. Each design focused on usability, visual clarity, and enhancing the player’s interactive experience.
Game Options
Card Filters
Player Head-To-Head Comparison
Game Cards Design
Focused on creating a visually striking yet highly functional UI for game cards. Each card integrates multiple features, including three skills, factions, colors, value numbers, and other gameplay elements, optimized for clarity on small screens.
Booster Packs
Player Avatars
UI Components
In-Game Wiki Design
Designed the in-game wiki interface to provide players with easy access to comprehensive game documentation. Clean and organized layout for seamless navigation and readability across multiple screens.